BerryToon Features Overview
BerryToon is a comprehensive toon shader for Unity that provides a wide range of customization options to achieve various stylized rendering effects. This section documents all the features available in the BerryToon shader.
Main Feature Categories
BerryToon's features are organized into several categories:
Core Features
- Base Settings: Configure the fundamental appearance with main textures and colors
- Lighting Settings: Control how light interacts with your materials
- Rim Light: Create edge highlighting effects
- Rim Shade: Add darkened edges for depth
- Emission: Add glowing elements to your materials
- Outlines: Create cartoon-style outlines around your models
Visual Effects
- Glitter Effects: Add sparkling, animated highlights
- Advanced Toon: Fine-tune the toon shading effect
- HSL Adjustment: Adjust hue, saturation, and lightness
- Normal Mapping: Add surface detail while maintaining a stylized look
- Matcap: Apply material capture textures for quick stylized reflections
- Pattern Overlay: Add repeating patterns with animation options
- Specular: Configure specular highlights
- Simulated Shadow: Add simulated shadow effects
- Skin SSS: Simulate subsurface scattering for skin and translucent materials
- Water Effect: Create stylized water surfaces with animated ripples and depth
Technical Settings
- Transparency: Control material transparency
- Brightness Limits: Set minimum and maximum brightness values
- Overlay Textures: Add detail textures with various blending modes
- Refraction: Create distortion effects for transparent materials
Using This Documentation
Each feature page provides:
- An explanation of what the feature does
- Available parameters and their effects
- Visual examples of different settings
Select a feature from the sidebar to learn more about specific functionality.